So how bad was it? That's all it comes down to, right? This thing was panned more than Northern California in 1849. So? So, it was ok.
I think most of the derision for this came from the fact that it was released as an upconverted 3-D money grab by a desperately clueless studio. You'd think these geniuses would have learned from their past attempts at colorization--half-assed products will always look half-assed. Not that this was whole-assed to begin with.
My biggest problem going in with this state-of-the-art CGI extravaganza of a remake was that I enjoyed the original so much precisely because it was so old school lo-fi. And that is what ultimately kills this movie. Now, that's not nostalgic bitterness. By all means, take the new technology and make a full-throttle adventure film set in that world (though considering how rich Greek mythology is, why not take a weekend and come up with a new story. Or why not just make a God of War movie?.) Technology is good. But stop using your computer as a storytelling crutch. SFX characters do not automatically equal characters. At least not characters anyone cares about (or as in the case of monsters, characters anyone is scared of). And, no, I have no idea who I'm speaking to right now. As FOB (Friend Of the Blog) Paul has said about video games, too much realism blurs the line of fantasy, which is what games and movies like this should feel like. I think we may have reached the technological event horizon of fun.
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